This is a very brief attempt at animating a wooden mannequin
using a very fast frame rate. I've found it's probably easier just
to do practise videos using this model - as most people know
there's so many possibilities involving limb and joint movement,
I really don't know why I hadn't thought of this idea before.
The main issues I've encountered throughout these short tests
has been keeping the camera completely stable. I've tried using
blu-tac just to fix it to the table, but it's not very affective. I've
also found difficulties in getting the height of the camera
(as stacking objects isn't very reliable).
For the next day or two I' am going to get a tripod out from the
photography department, which should eradicate my troubles.
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