This is the development I've made with my pigeon's
body since Friday. Unfortunately I've had to juggle
work commitments and a painting live brief with what
I' am working on for this module, so things have felt
like they've slowed down a bit. I think I've learnt
about prioritising my time with work, but I still feel
like I spend far too much time focussed on
producing one thing.
I do need to escape this rut, but I think it'll come with
time, as it's just my nature to be intricate about things.
Back to the pigeon: I've tweaked much of the
positioning of the limbs, and have started adding
masking tape to strengthen the limbs, leaving the
joints open and flexible. I need to somehow work
out how I can fill out the body of the pigeon without
making it too heavy.
This work should be my main focus for now, but
tonight I plan to:
- Produce a test of the astronaut I finished
- Produce a test of the Red Bull can.
that I can learn about manually adjusting the
settings on my DSLR to get the exposure on each
frame just right. I'll be keeping this test very short.
I intend to just produce a small test of the Red
Bull can too, which might involve the can moving
on it's own from one place to another, or having
an animated face.
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