Sunday, 23 October 2011

Pigeon's armature















This is the development I've made with my pigeon's
body since Friday. Unfortunately I've had to juggle
work commitments and a painting live brief with what
I' am working on for this module, so things have felt
like they've slowed down a bit. I think I've learnt
about prioritising my time with work, but I still feel
like I spend far too much time focussed on
producing one thing.

I do need to escape this rut, but I think it'll come with
time, as it's just my nature to be intricate about things.

Back to the pigeon: I've tweaked much of the
positioning of the limbs, and have started adding
masking tape to strengthen the limbs, leaving the
joints open and flexible. I need to somehow work
out how I can fill out the body of the pigeon without
making it too heavy.

This work should be my main focus for now, but
tonight I plan to:
  • Produce a test of the astronaut I finished 
          making on wednesday.
  • Produce a test of the Red Bull can.
I want to do produce the first of this tonight, so
that I can learn about manually adjusting the
settings on my DSLR to get the exposure on each
frame just right. I'll be keeping this test very short.

I intend to just produce a small test of the Red
Bull can too, which might involve the can moving
on it's own from one place to another, or having
an animated face.

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