The main reasons behind this brief failure comes down to:
- The lack of paper padding and exposed areas on the limbs.
- The weight of the character's head.
- The fact that the silver paint didn't strengthen the astronaut's feet, but weaken them and leave the edges folding upwards.
Below is a photo of the progress I' am making with covering my skeleton with plasticine. This time, instead of making the mistake of filling the body with plasticine, I' am leaving the body hollow so as to stay light and poseable.
It's becoming quite a laborious and technically difficult process which is taking up my time. I' am reverting back to my problem of making things look perfect, but at this stage I' am just trying to get a basic model of a pigeon. I'll then animate it outside (where I can also capture footage of grass/trees blowing and water running) to create the 20 second animation more life like.
Anyway, here's the pigeon so far:
I hope to have him complete by the end of
tomorrow night, just so I can start work on
animating him on Tuesday and have a finished
animation ready for the Canimation competition
on Wednesday.
From Wednesday through to
Friday and for some days the week after, I
plan to give myself an Adobe Flash crash-
course, which will enable me to hopefully
become confident in talking to the college
technicians a little more. I know who to ask,
so it might just be a matter of emailing them in
advance first.
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