Monday, 17 October 2011

More Rotoscoping...

I've decided to resume the progress that I was making using the Rotoscoping technique (of tracing certain frames in an existing film). This time I intend to make a stop-motion animation which is not only longer but more detailed than my last attempt.

The process of creating a rotoscoped animation involves:


Finding a suitable video clip.

I've decided to use a free-running clip. These videos always 
involve a lot of movement, speed and action, which will translate
nicely in to my stop motion.


Downloading the video.

I used Keep vid to download the highest possible quality version
of the video.


Editing the video.

I then took the original video and edited the specific section of 
video I want to turn in to a stop motion. Because this clip lasts
just over six minutes, realistically I can't animate for that long so
I' am picking out a key scene that involves a lot of action.

I' am then editing this 30 second scene, reducing the frame rate
by splicing each frame, and then deleting a certain number of 
frames.

For example, if there are ten frames, I will delete frames
1,2,4,5,7,8 and 10. This leaves me with frames 3,6 and 9. 

By doing this I won't have to trace every single frame.


I've now edited my 30 second clip so that I' am only tracing 
every 4th frame, giving me a little less work to do but hopefully
meaning that the video should still be quite fluid and smooth 
in its animation reincarnation.

I've screenshot around 117 frames which I'll retrace in a darker 
environment. I' am going to keep my drawings very simplified
but clear as to what's moving. 

One problem I had with my 
rotoscope test was that the boxing glove wasn't very 
recognisable, so I'll be taking a little more time to ensure my
animation is clearer.



No comments:

Post a Comment